3DS Max-2013-Video Tutorials_Training-DVD[5]

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3DS Max-2013-Video Training <br /> <br /> <br /> <br />Chapter-1 <br /> <br />• Understand the Autodesk 3ds Max interface components <br /> <br />• Use controls for creating or modifying the objects <br /> <br />• Use hotkeys in Autodesk 3ds Max <br /> <br />• Customize hotkeys <br /> <br />• Customize the colors of the scene elements <br /> <br /> <br /> <br />Chapter-2 <br /> <br />• Understand viewport navigation controls. <br /> <br />• Understand selection techniques. <br /> <br />• Create standard primitives. <br /> <br />• Render a still image. <br /> <br />• Change the background color of the scene. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter-3 <br /> <br />• Understand Bend modifier. <br /> <br />• Understand Taper modifier. <br /> <br />• Create extended primitives. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter-4 <br /> <br />• Use the Mirror tool. <br /> <br />• Use the Align tool. <br /> <br />• Create AEC extended objects. <br /> <br />• Create doors. <br /> <br />• Create windows. <br /> <br />• Create patch grids. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter-5 <br /> <br />• Use the AutoGrid option. <br /> <br />• Create splines. <br /> <br />• Create extended splines. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter-6 <br /> <br />• Adjust the pivot point of an object. <br /> <br />• Use the Lathe modifier to modify objects. <br /> <br />• Modify shapes. <br /> <br />• Use editable spline objects. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter-7 <br /> <br />• Use the Material Editor tool. <br /> <br />• Understand the types of materials and maps. <br /> <br />• Create materials and maps. <br /> <br />• Assign materials to objects. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter-8 <br /> <br />• Understand editable mesh objects. <br /> <br />• Understand sub-object levels. <br /> <br />• Understand editable poly objects. <br /> <br />• Understand editable patch objects. <br /> <br />• Modify editable mesh, editable poly, and editable patch objects. <br /> <br />• Exercises & Projects. <br /> <br /> <br /> <br />Chapter-9 <br /> <br />• Customize graphite modeling ribbon interface. <br /> <br />• Work with panels in the graphite modeling ribbon. <br /> <br />• Exercises & Projects.